Each Crystal has several listed powers, which are the abilities that come most naturally to its user (other powers can be attempted as well, as long as they use the Crystal’s theme as trappings; trying this costs a Benny).

These powers exist within the Crystal whether you’re aware of them or not, and if something comes naturally – well, it comes naturally! In fact, the Syn-approved method of uncovering powers of newly discovered Crystals is a 7-day training session during which you try to relax and ‘go with the flow’ while following a Syn-issued 38-pages long list of “things to try”. Number 115 is “Climb a tree with your nose.”

News!

There’s a new edition of Savage Worlds on the horizon…

We’re happy to announce that the Crystal Heart setting book will be among the first games available for the new edition. More details in the near future.